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I create my projects in both Unity C# and Unreal Engine blueprint and have used them to design and create my own prototype games, games for Polyfruit Studios, Global Game Jam Games and work in pre existing frameworks.

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I am experienced in designing mechanics, systems and UI and have iterated on my designs using feedback from rapid prototypes to create successful game projects. I use many industry standard tools such as Jira/Confluence, version control systems such as Source Tree/Perforce and the Adobe Suite.

 

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